GRASSP project
In my work as a research assistant with the GRASSP project under Dr. Robert Pritchard, I have developed a Max/MSP-based, gesturally-controlled electronic interface that enables a performer to capture a sound and manipulate its spectral characteristics during a live performance. The instrument employs a commercially-available glove controller, the P5 by Essential Realities, in conjunction with the computer keyboard, giving the performer intuitive controls over both continuous and discrete parameters. By providing individual control over each of a spectrum’s significant partials, the performer can create gradual transitions between a spectrum that appears fused into a single timbre and a texture in which each of the individual partials are perceived as independent elements.
The philosophical motivation behind this instrument stems from ideas that I began to explore in my thesis work; both have grown from a desire to draw strong aural connections between the internal structures of sonic phenomena and the semantic structures of the composition. While the techniques of spectral music are typically applied at the pre-compositional stages of a piece’s development, this interface extends these concepts into real-time performance. By allowing a performer to sample a source sound, deconstruct its overtone spectrum, and manipulate its individual components in a live performance environment, the instrument aims to heighten the listener's perception of the sound's spectral characteristics, drawing audible connections between timbral features and harmonic structures. Furthermore, the expressive gestures of the performer’s hand serve to visually reinforce the instrument’s aural effects, facilitating audience comprehension.
The P5 glove interface affords the performer simultaneous control over four dynamic parameters (X, Y, Z, and the hand’s “degree of openness”), which are intuitively synthesized by gestures of the hand in a “sonic space”. The controller allows the performer to easily generate complex interactions between the four parameters with a gestural image that is intuitive and easy to visualize and recall. Since each region of the space corresponds to a different quality of sound, the performer need only reach for the desired sonic area rather than consider how each of the individual parameters should be altered.
The GRASSP project is supported by the SSHRC foundation (grant number 848-2003-0147).